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Privacy

Privacy Policy

Last updated: 20 August 2026

You can still play primecade with no account at all: type a display name, play a game, and when the room closes the game is gone. If your team connects primecade to Slack, there is a little more — a sign-in, a monthly leaderboard and the results behind it. This page explains both.

01Who we are

PrimeHammer s.r.o. (“we”, “our”, “us”), a company registered in the Czech Republic, operates the primecade web application (the “Service”). We are the controller of the personal data described below.

02What we collect

We never ask for a password or a payment method.

If your team connects Slack, we additionally hold, for as long as that team keeps using primecade:

We do not receive your Slack email address, we do not read your Slack messages, and we ask Slack for the narrowest set of permissions that lets us post results and see who is playing.

03How we use it

We do not profile you, we do not advertise to you, and we do not sell or rent personal data to anyone.

04Cookies and browser storage

If you never sign in, the Service sets no cookies at all. It keeps a few things in your browser’s local storage so you do not have to set them up again — the display name you chose, the random reconnection ID, your colour, and your sound preference. They never leave your device except as described above, and clearing your browser’s site data for primecade removes them.

If you sign in with Slack, we set one cookie: a session cookie that keeps you signed in for 30 days. It holds a random value and nothing else — no name, no identifiers. It is strictly necessary to keep you signed in, so it is not used for analytics or advertising, and signing out deletes it. There are no third-party cookies and no tracking pixels anywhere on the Service.

05Who else sees data

We do not sell, rent or trade personal data, and we do not share it with advertisers or analytics companies — the Service runs no analytics at all. Only three parties are involved:

Slack and Google are used only when your team deliberately connects them. Without that, neither receives anything.

06How long we keep it

Rooms live in server memory only. If you are playing without a team, your name, ID and everything played in a room are discarded when the room closes.

Tournament data is different, because a monthly leaderboard has to outlive the games that made it. When your team has connected Slack, we keep your name, your Slack mapping and your game results for the current tournament and the past twelve, then delete them. A finished tournament becomes read-only: it is kept so you can look back at it, not changed. Ask us, or your team admin, and we will delete your player record sooner.

The one exception is the final scoreboard of a finished game, so that players who did not screenshot it can still look it up. We keep the game type, the time it ended, and each player’s display name, colour and placement for 14 days, after which it is deleted automatically (the scoreboard of a scheduled team tournament game is kept for as long as the team’s tournament results are). A scoreboard is only ever shown to someone who played in that game: it is looked up using the random ID your browser already stores, that ID is never included in a response, and the record is not linked to any account, email or IP address. If you are signed in to a team, you can see everything kept about you under “Past results” in the lobby; if you play without a team, it is kept the same way but not shown to you, and expires on its own.

Server logs are kept by our hosting provider for a short period for security and diagnostics, then rotated out. Emails you send us are kept only as long as needed to deal with your request.

07Your rights

Under the GDPR you can ask us to give you access to your personal data, correct it, erase it, restrict or object to its processing, or provide it in a portable format. If you have never signed in there is very little stored about you: clearing your browser’s site data removes the random ID that links you to the 14-day scoreboards, and they expire on their own anyway. If you have played in a team tournament, write to us at the address in section 11 and we will delete your player record, your Slack mapping and your name; past game results are anonymised rather than removed, because deleting one player’s rows would rewrite a leaderboard other people took part in.

To exercise a right, email hello@primehammer.com. You also have the right to lodge a complaint with your local data-protection authority; in the Czech Republic that is the Office for Personal Data Protection (ÚOOÚ).

08International transfers

Some of the providers above operate servers outside the European Economic Area. Where data is transferred, we rely on appropriate safeguards such as the European Commission’s Standard Contractual Clauses.

09Children

The Service is made for workplace teams and is not directed at children under 16. We do not knowingly collect data from them.

10Changes to this policy

We may update this policy when our practices or the law change. The revised version is posted here with a new “last updated” date. Continuing to use primecade after a change means you accept the updated policy.

11Contact

PrimeHammer s.r.o.
Lidická 700/19, 602 00 Brno, Czech Republic
hello@primehammer.com